| Stephen Wolfram's articles on Cellular Automata - Technical articles by one of the leading CA researchers, concerning both 1D and 2D Cellular Automata.
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| The Primordial Soup Kitchen - Colorful images and Java movies of Cellular Automata, with recipes to explain their genesis. Also some tasty Real Recipes. By David Griffeath.
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| IFIP Working Group 1.5 - IFIP WG Cellular Automata and Machines home page. Resources on CA.
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| Exploring Emergence - Java-based active essay on complexity concepts by Mitchel Resnick and Brian Silverman.
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| Cellular Automata Laboratory - An extendable DOS/Windows application for exploring cellular automata, accompanied by a thorough user guide; by Rudy Rucker and John Walker.
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| Self Reproducing Cellular Automata Loops - Christopher Osborn's Java applet exploring self-reproducing patterns.
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| Cafun - An application for simulating complex systems; by André Homeyer. Requires Java.
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| Sipper, Moshe - Swiss Federal Institute of Technology, Lausanne. Application of Biological Principles to Artificial Systems, Evolutionary Computation, Cellular Computing, Bio-inspired Systems, Evolvable Hardware, Complex Adaptive Systems.
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| Stone's Free Mac Programs - Many free CA, ALife, and Chaos programs for Macs.
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| Hexatron - A Java demonstration of cellular automata on a hexagonal grid.
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| Jeffrey Ventrella's Artificial Life - A collection of Jeffrey Ventrella's AL programs, including a very original "Breeding gliders with CA" simulator. Papers on Artificial Life.
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| Evolving Cellular Automata Group, Santa Fe Institut - Development and research of evolving cellular automata with genetic algorithms, computational mechanics, population dynamics and coevolution.
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| Zooland - A big (200+) collection of resources for those interested in studying Artificial Life and Cellular Automata.
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| Modern Cellular Automata - Color cellular automata for the World Wide Web, by George Maydwell.
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| Complex Computation Lab - Trend and jTrend - 2D general-purpose cellular automata simulators for Unix or Java at Iowa State University.
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| Mirek's Cellebration - 1D and 2D Cellular Automata viewer, explorer and editor by Mirek Wojtowicz. Huge libraries of CA rules and patterns, gallery of CA rules, news, links. Free 32-bit Windows MCell software.
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| Cellular Automata - An introduction to the history and properties of 1D and 2D cellular automata.
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| Howard Gutowitz's Home Page - Papers and preprints about Cellular Automata, Chaos, Complexity, and Dynamical Systems.
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| Cellular Automata and the Edge of Chaos - David J. Eck's Java-illustrated introduction to 1-dimensional cellular automata.
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| Cellular Automaton Music - Music samples generated using some popular cellular automata rules; by John Elliott.
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| Searching for Chaos in Cellular Automata - "New tools for CA classification" by Paola Flocchini and Frédéric Geurts
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| From Cellular Mitosis to Cellular Automata - Michael D. Bayne's CA survey. Is a good description of many topics from cellular automata to artificial life
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| SDSR Loops - Structurally Dissolvable Self-Reproducing Loop & Evoloop, by Hiroki Sayama.
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| Introduction to Cellular automata - (game of life, brian's brain...) available in PDF, illustrated with a program (CAV) and an applet which show the capability of a conway CA to manage boolean functions as part of a Turing machine(LogiCell).
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| Cellular Computations - Theoretical introduction to finite automata, cellular automata, iterons and solitons, by Pawel Siwak.
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| Larger than Life - Kellie Michele Evans' PhD thesis.
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| Isle Ex Applet Cellsprings-Web - A general 2D cellular automaton explorer implemented as a Java 1.1 applet. By John Elliott.
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| CA-Browser - Beta version of the Cellular Automata Browser, a combination of Java and Java-Script that allows to browse through a large number of one-dimensional CA-rules, by Martin Schaller.
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| Cellular Automata in Optical Mapping - A Java applet demonstrating cellular automata models of cardiac dynamics; by Gil Bub.
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| Cellular Automata Tutorial - A cellular automata tutorial that covers the structure, behaviour and some applications of CA and offers a philosophical background as well; by Alexander Schatten.
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| Cellular Automata with One-Dimensional Simulation (CAOS) - A Java applet running one-dimensional cellular automata; by Martin Schaller.
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| SARCASim - Home Page of SARCASim (Super Animation-Reduction CA Simulator) and ARCAL language, by George Maydwell.
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| Digital Physics - A site devoted to the Edward Fredkin's idea that our entire Universe can be represented as a computer program. FAQ, relevant articles, cellular automata pictures, movies, VRML models and programs.
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| Mirek's Java Cellebration - General Cellular Automata Java applet running over 200 rules from 12 CA families, equipped with a big library of patterns. By Mirek Wojtowicz.
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| XToys - A set of Cellular Automata simulators written for XWindows. By Mike Creutz.
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| The CA Extension - An implementation of cellular automata for the GIS software ArcView from ESRI.
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| Lotus Artificial Life - Reversible Cellular Automata, neighbourhoods, billiard ball machines, Java applets. By Tim Tyler.
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| Digital Philosophy - Edward Fredkin's papers exploring the idea of a world where all quantities in nature are finite and discrete, with a chapter on cellular automata.
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| Visions of Chaos - Home page of a versatile Windows software by Jason Rampe. The program covers Cellular Automata, Chaos, and Fractals.
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| Algorithms based on CA Rule110 - Tiles. - Contains papers and other documents by Abdiel Caceres Gonzalez related with computability in normal evolutions of cellular automata, in particular with evolution rule 110, some studies about entropy and tiling with software for mac os X .
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| Cellular Automata Miscellanea - A repository with cellular automata related papers, lectures and software concentrating on Rule 110 by Harold V. McIntosh.
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| Universal Cellular Automaton - A Java Applet for simulating all kind of cellular automata, including Conway's Game Of Life or snowflake generation rules. By Frank Buß.
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| Java applets collection - Links to sites containing applets for various CA: Conway's game of life, Bays' 3-D life, triangular CA and life objects, and some new games of life that have been discovered in the hexagonal and pentagonal tessellations.
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| Groovy Lava by NetPlay Software - Cellular Automata software that uses probability theory with Conway's game of life rules to produce new and beautiful animations using DirectX 8.0.
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| Capow98 - Cellular Automata and Electric Power - A Windows application that can simulate and analyze various one-dimensional and two-dimensional cellular automata, part of the Cellular Automata and Electric Power project lead by Dr. Rudy Rucker.
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| Dr.Cell Cellular Automata Simulator - A tool for simulating uniform or non-uniform cellular automata for a variety of neighborhood models, implemented in Scheme (a dialect of Lisp) using PLT's Dr.Scheme.
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| Discrete, Amorphous Physical Models - Minimal discrete models. Cellular automata-like animations without grids or synchronization; by Erik Rauch.
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| Five Cellular Automata - Windows software implementing five cellular automata: q-state Life, Belouzov-Zhabotinsky Reaction, Togetherness, Viral Replication and Diffusion-Limited Aggregation; by Hermetic Systems.
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| Ant for DOS 1.1 - An open source implementation of Langton's ant in Q-Basic. Supports older monitors; by Robin Upton.
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| Hexagonal Life - A hexagonal version of John Conway's game of life, for Windows and Macintosh.
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| ZenStrings - An algorithmic music entity that creates evolving musical textures based upon initial parameters determined by its human composer; by Gary Bourgeois.
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| Cellular Automata Generator - An interactive cellular automata generator with C++ source code available for downloading; by Kevin McDermott.
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| Discrete Dynamics Lab - Tools for researching discrete dynamical networks - from cellular automata to random boolean networks; by Andrew Wuensche.
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| The Cellular Automata Simulation System - A compiler for the Cellang cellular automata programming language, along with the corresponding documentation, viewer, and various tools; by J Dana Eckart.
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| CAGE - A generic and extensible cellular automaton simulation engine written in Python.
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