| AccessDance Network - Information on ballroom dancing lessons and dance competitions, including Dancesport. Members sign up for latest news and other features.
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| The Digital Performance Archive - Documents developments in the creative use of computer technologies in performance. The DPA also collates examples of how computer technologies are being used to create, document or analyse performance.
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| Dance & Technology Zone - D&TZ is a resource for artists and others who are particularly interested in using new media and information technologies in the creation and performance of dance, dance theater and related live performance works.
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| Dance & the Computer: Potential for Synergy - Don Herbison-Evans of Basser Department of Computer Science describes the various uses of computers in Dance
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| The DNC Project - A digital playground attempting to get dancers more involved in the act of creation of digital tools as well as tailoring existing software for use in dance.
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| Interface - Academic Journal of Art and Technology. Some issues cover dance.
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| Big Room: Web Dances - Richard Lord experiments with creating dance for the web
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| 4Dart.com - On stage, performers interact with virtual images projected into space. The performing arts tradition fuses with new digital technology to create these illusions.
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| S H I F T S - IDAT99 connection - Workshop for individuals working in dance and technology, in conjuction with the International Dance and Technology conference.
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| Digital Media Elective S260/A22 - This site holds Matt & Fran's documentation for the Digital Media Elective S260/A22 (2001) at Dartington College of Arts in Devon, England.
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| Dance for the Fiberoptic Planes - A video dance collage by Robbie Shaw and Dancers from The Ohio State University's Dept. of Dance and Ohio State's ACCAD
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| Hands-On Dance Project - A site where you can be involved in creating dance interactively with live dancers. Web-based tasks, email and video-conferencing will enable you to join us in the creative process. Everyone is welcome, regardless of previous dance experience.
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| M@ggie's Love Bytes - Cybermedia exploration of a dance theatre performance occurring in real and virtual space.
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| Motherboard - Performances and installations which utilise and relate to digital pop culture and social interaction.
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| The Litefoot Project - A collaborative project to develop a floor-space to research the development of immersive and collaborative environments in creative virtual contexts: eg. Track impact of the feet of a dancer.
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| Bedford Interactive - Non-profit research partnership making educational dance resources in multimedia.
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| David Rokeby: VNSIII Motion Tracking Hardware - A device that allows you to extract motion from live video images in real-time.
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| Who Is Doing What and Where? - List of people who are using technology intersecting the sphere of dance.
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| Dance Technology at Ohio State University Dance Department - Functions to encourage people in dance to investigate the edge of our current state of human-machine interaction. Conferences, software development, bibliography and a list of people using dance technology.
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| Ghostcatching - Virtual dance collaboration project. "Ghostcatching finds its place in the unexpected intersection of dance, drawing, and computer composition..."
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| Palindrome Intermedia Performance Group - Digital, computer-assisted performances based in Nürnberg, Germany.
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